; MahjongTiles main window title formatted with layout name [ difficulty ]
;
MSG_MTWINDOW_TITLE_FMT (1201//)
MahjonggTiles - %s [%s]
;
; Error message for when the MTWindow does not open
;
MSG_MTWINDOW_OPEN_ERR (1204//)
\033cCould not open the MahjonggTiles main window !!\n\nThis could be due to a layout or tileset that is too large for the screen.\n\nYou can select a new tileset or a new layout or you can exit the program.
;
MSG_MTWINDOW_OPEN_ERR_GADGETS (1205//)
New _Tileset|New _Layout|*_Exit
;
; error message for open layout editor failure
;
MSG_LAYOUTED_OPEN_ERR (1208//)
Could not open and initialize the Layout Editor Library.
;
; About window strings
;
MSG_MTWINDOW_ABOUT_TSH (1210//)
\n\n-- \033bTileset\033n --\n
;
MSG_MTWINDOW_ABOUT_LOH (1211//)
\n\n-- \033bLayout\033n --\n
;
; miscellaneous credits here
;
MSG_MTWINDOW_CREDITS (1215//)
;
; translator credists here
;
MSG_MTWINDOW_TRANSLATOR (1216//)
;
; error message for SetLayout()
;
MSG_MTWINDOW_SETLOERR_FMT (1220//)
\033cCould not set the game layout!!%s%s
;
MSG_MTWINDOW_SETLOERR_OPEN (1221//)
Error opening the layout file.
;
MSG_MTWINDOW_SETLOERR_READ (1222//)
Error reading from the layout file.
;
MSG_MTWINDOW_SETLOERR_FFMT (1223//)
Layout file is invalid.
;
MSG_MTWINDOW_SETLOERR_INFO (1224//)
Could not get the layout file info.
;
MSG_MTWINDOW_SETLOERR_ALLOC (1225//)
Memory allocation failure.
;
MSG_MTWINDOW_SETLOERR_METRICS (1226//)
Invalid layout metrics (width, height or number of layers).
;
MSG_MTWINDOW_SETLOERR_TILES (1227//)
There are no tile in the layout.
;
MSG_MTWINDOW_SETLOERR_INCOMPL (1228//)
Not all the tiles have been placed within the layout.\nRun the Layout Editor to complete the layout.
;
MSG_MTWINDOW_SETLOERR_OVERLAP (1229//)
Two or more tiles overlap within the layout.\nRun the Layout Editor to fix the layout.
;
MSG_MTWINDOW_SETLOERR_IMPOSS (1230//)
The layout is unsolveable.
;
MSG_MTWINDOW_TILES_LABEL (1240//)
Tiles
;
MSG_MTWINDOW_TIME_LABEL (1241//)
Time
;
; message to ask the user if the layout should be reloaded when a layout
; file notification is received, the '%s' substitution parameter is the
; name of the current Layout file.
;
MSG_MTWINDOW_LONOTIFY_ASK (1250//)
\033cThe current Layout file :-\n\n'%s'\n\nhas been modified and will be reloaded\nwhen you next start a new game.\n\nDo you wish to start a new game now\nor continue with the current game ?
;
; message to display when a player wins a game
;
MSG_MTWINDOW_WIN_GAME (1260//)
Congratulations! You have successfully completed the game.
;
; message to warn the user that the current settings have been changed and
; will be lost if not saved befor continuing, the '%s' substitution describes
; the action being taken and will be one of the MSG_MTWINDOW_SAVE_SETTINGS_*
; strings following
;
MSG_MTWINDOW_SAVE_SETTINGS_FMT (1265//)
\033cThe game settings have been modified but not saved.\nContinuing without saving will loose the new settings.\nSelect '\033bSave\033n' to save the settings or\n'\033bContinue\033n' to loose the changes and %s
; error message when the TSWindow class could not be created
;
MSG_TSWINDOW_CLASS_ERR (1505//)
Could not create the Tileset Window class!
;
; error message when the TSWindow object could not be created
;
MSG_TSWINDOW_CREATE_ERR (1506//)
Could not create the Tileset Window object!
;
;
; no selected Tileset error
;
MSG_TSWINDOW_GTSERR_NOSEL (1510//)
No Tileset selected !
;
;
; create TileSetWin error message
;
MSG_TSWINDOW_PREVIEWTSERR (1520//)
Could not create the Preview Tileset window !
;
; show tileset window title
;
MSG_TSWINDOW_PREVIEWWINTITLE (1521//)
Preview Tileset
;
; column headings for the tile set list
;
MSG_TSWINDOW_NAMECOL_TITLE (1525//)
\033u\033bName
;
MSG_TSWINDOW_TILESCOL_TITLE (1526//)
\033u\033bTiles
;
MSG_TSWINDOW_SIZECOL_TITLE (1527//)
\033u\033bSize
;
;
; current directory popasl label
;
MSG_TSWINDOW_CURRDIR_LABEL (1530//)
d\000Tileset Directory
;
; preview tileset button label
;
MSG_TSWINDOW_PREVIEW_LABEL (1531//)
p\000Preview Tileset
;
; bubble help for tileset list
;
MSG_TSWINDOW_LISTHELP (1535//)
\033cLists of tilesets in the current tileset directory.\n\nShows the name of the tileset, the number of tiles in\nthe tileset and the size of the tileset face image.
;
; bubble help for the current directory popasl
;
MSG_TSWINDOW_POPDIRHELP (1536//)
Select the directory to scan for Tileset Descriptor files.
; error message when the MTSetWin class could not be created
;
MSG_MTSWIN_CLASS_ERR (1701//)
Could not create the MahjonggTiles Settings Window class!
;
; error message when the MTSetWin object could not be created
;
MSG_MTSWIN_CREATE_ERR (1702//)
Could not create the MahjonggTiles Settings Window object!
;
;
; bubble help for the widow's buttons
;
MSG_MTSWIN_SAVE_HELP (1704//)
\033cAccept any changes made to the settings,\nclose the window and save the new settings.
;
MSG_MTSWIN_USE_HELP (1705//)
\033cAccept any changes made to the\nsettings and close the window.
;
MSG_MTSWIN_CANCEL_HELP (1706//)
\033cClose the window discarding any\nchanges made to the settings.
;
MSG_MTSWIN_UNDO_HELP (1707//)
\033cRestore all of the settings to their initial values.
;
;
; setting page titles
;
MSG_MTSWIN_TILESET_PAGE_TITLE (1710//)
Tileset Visuals
;
MSG_MTSWIN_BKGND_PAGE_TITLE (1711//)
Backgrounds
;
MSG_MTSWIN_GAME_PAGE_TITLE (1712//)
Game Play
;
MSG_MTSWIN_IMAGE_PAGE_TITLE (1713//)
GUI Images
;
MSG_MTSWIN_CMDKEY_PAGE_TITLE (1714//)
Command Keys
;
;
; gadget labels and bubble help
;
; Tileset Page
;
MSG_MTSWIN_TS_VIEWRIGHT_LABEL (1720//)
View From _Right
;
MSG_MTSWIN_TS_VIEWRIGHT_HELP (1721//)
\033cCheck to view the Tileset from right of center.
;
MSG_MTSWIN_TS_LIGHTRIGHT_LABEL (1722//)
_Light From Right
;
MSG_MTSWIN_TS_LIGHTRIGHT_HELP (1723//)
\033cCheck to light the Tileset from right of center.
;
MSG_MTSWIN_TS_LIGHTBELOW_LABEL (1724//)
Light From _Below
;
MSG_MTSWIN_TS_LIGHTBELOW_HELP (1725//)
\033cCheck to light the Tileset from below the layout.
;
MSG_MTSWIN_TS_NOTRIM_LABEL (1726//)
_No Face Trimming
;
MSG_MTSWIN_TS_NOTRIM_HELP (1727//)
\033cCheck to disable tile face trimming.
;
MSG_MTSWIN_TS_SAMEHV_LABEL (1728//)
S_ame Horizontal and Vertical Thickness
;
MSG_MTSWIN_TS_SAMEHV_HELP (1729//)
\033cCheck to make the tile face trimming have\nthe same horizontal and vertical thickness.
;
MSG_MTSWIN_TS_HTRIM_LABEL (1730//)
h\000Horizontal Trim Thickness
;
MSG_MTSWIN_TS_HTRIM_HELP (1731//)
\033cSets the thickness, in pixels, of the\nhorizontal tile face trimming.
;
MSG_MTSWIN_TS_VTRIM_LABEL (1732//)
v\000Vertical Trim Thickness
;
MSG_MTSWIN_TS_VTRIM_HELP (1733//)
\033cSets the thickness, in pixels, of the\nvertical tile face trimming.
;
; Background Page
;
MSG_MTSWIN_BG_SRCE_LABEL (1740//)
b\000Background Source
;
MSG_MTSWIN_BG_SRCE_HELP (1741//)
\033cSelect the source of the background\npattern for the playfield.
;
MSG_MTSWIN_BG_SRCE_NONE (1742//)
No Background
;
MSG_MTSWIN_BG_SRCE_DEF (1743//)
Default Background
;
MSG_MTSWIN_BG_SRCE_TS (1744//)
Tilleset Background
;
MSG_MTSWIN_BG_DEF_LABEL (1746//)
d\000Default Background
;
MSG_MTSWIN_BG_DEF_HELP (1747//)
\033cSelect the picture file to use\nas the default background.
;
; Game Play Page
;
MSG_MTSWIN_GP_DBLCLK_LABEL (1750//)
_Double Click to Remove Tiles
;
MSG_MTSWIN_GP_DBLCLK_HELP (1751//)
\033cCheck to make tiles need a double click\nof the mouse button to be removed.
;
MSG_MTSWIN_GP_NOAUTO_LABEL (1752//)
_No Auto Deselect
;
MSG_MTSWIN_GP_NOAUTO_HELP (1753//)
\033cCheck to disable tiles from being\nautomatically deselected when a\nnon-matching tile is selected.
;
;MSG_MTSWIN_GP_SOLV_LABEL (1754//)
;_Solveable Games
;
;MSG_MTSWIN_GP_SOLV_HELP (1755//)
;\033cCheck to shuffle tiles such that games are solveable.
;
MSG_MTSWIN_GP_TIMED_LABEL (1756//)
_Timed Games
;
MSG_MTSWIN_GP_TIMED_HELP (1757//)
\033cCheck to time games.
;
MSG_MTSWIN_GP_NOMOUSE_LABEL (1758//)
No _Mouse Tracking
;
MSG_MTSWIN_GP_NOMOUSE_HELP (1759//)
\033cCheck to disable the highlighting of\nfree tiles under the mouse pointer.
;
MSG_MTSWIN_GP_AUTOSHOW_LABEL (1760//)
Auto S_how Matching Tiles
;
MSG_MTSWIN_GP_AUTOSHOW_HELP (1761//)
\033cCheck to automatically highlight\nthose tiles matching the secected\ntiles whenever a tile is selected.
;
MSG_MTSWIN_GP_DIFFICULTY_LABEL (1762//)
l\000Difficulty Level
;
MSG_MTSWIN_GP_DIFFICULTY_HELP (1763//)
\033cSelects the difficuly level for the game. Can be:\nEasy - solveable games\nNormal - random shuffle\nHard - random shuffle, no help\nVery Hard - random shuffle, no help or undo
;
; GUI Images Page
;
MSG_MTSWIN_IM_TILES_LABEL (1770//)
t\000Tiles Display Image
;
MSG_MTSWIN_IM_TILES_HELP (1771//)
\033cSelect the image file to use\nto render the Tiles Display.
;
MSG_MTSWIN_IM_TIME_LABEL (1772//)
m\000Time Display Image
;
MSG_MTSWIN_IM_TIME_HELP (1773//)
\033cSelect the image file to use\nto render the Time Display.
;
MSG_MTSWIN_IM_UNDO_LABEL (1774//)
d\000Undo Button Image
;
MSG_MTSWIN_IM_UNDO_HELP (1775//)
\033cSelect the image file to\nuse for the Undo Button.
;
MSG_MTSWIN_IM_REDO_LABEL (1776//)
r\000Redo Button Image
;
MSG_MTSWIN_IM_REDO_HELP (1777//)
\033cSelect the image file to\nuse for the Redo Button.
;
MSG_MTSWIN_IM_UNDOPOP_LABEL (1778//)
p\000Undo Popup Button Image
;
MSG_MTSWIN_IM_UNDOPOP_HELP (1779//)
\033cSelect the image file to\nuse for the Undo Popup Button.
;
; Command Key Page
;
MSG_MTSWIN_KEY_UNDO_LABEL (1780//)
d\000Undo Move
;
MSG_MTSWIN_KEY_UNDO_HELP (1781//)
Command key to undo the last move.
;
MSG_MTSWIN_KEY_REDO_LABEL (1782//)
r\000Redo Move
;
MSG_MTSWIN_KEY_REDO_HELP (1783//)
Command key to redo the last undo.
;
MSG_MTSWIN_KEY_SHOWMOVE_LABEL (1784//)
h\000Show Next Move
;
MSG_MTSWIN_KEY_SHOWMOVE_HELP (1785//)
Command key to show next available move.
;
MSG_MTSWIN_KEY_SHOWMATCH_LABEL (1786//)
m\000Show Matching Tiles
;
MSG_MTSWIN_KEY_SHOWMATCH_HELP (1787//)
\033cCommand key to show all tile\nthat match the selected tile.